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The Agent`s Handbook for the new incarnation of Delta Green, the award-winning roleplaying game of Lovecraftian horror and conspiracy, includes rules for creating agents, with dozens of professions from throughout the U.S. government and the civilian world, plus rules for tense, fluid investigations, combat, and sanity, as well as details on equipment and assets, and dossiers of the federal agencies most likely to be featured in Delta Green.